Warner Bros. Interactive Entertainment Announces Middle-earth: Shadow Of War, Sequel To Critically Acclaimed Middle-earth: Shadow Of Mordor
Monolith Productions Expands on the Award-Winning Nemesis System and Offers Each Player Unique Personal Game Worlds
Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of War™, the sequel to the critically acclaimed Middle-earth: Shadow of Mordor™, winner of more than 50 industry awards, including 2015 Game Developers Choice Awards’ Game of the Year, Outstanding Innovation in Gaming at the 2015 D.I.C.E. Awards and the BAFTA for Game Design. Developed by Monolith Productions, Middle-earth: Shadow of War features an original story with the return ofTalion and Celebrimbor, who must go behind enemy lines to forge an army and turn all of Mordor against the Dark Lord, Sauron.
The official Middle-earth: Shadow of War Announcement Trailer can be viewed above.
InMiddle-earth: Shadow of War, players wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle-earth. The open world action-adventure game is brought to life through the expansion of the award-winning Nemesis System. The robust personalization from the first game is now applied to the entire world where the environment and characters are all shaped by player actions and decisions, creating a personal world unique to every gameplay experience.
Middle-earth: Shadow of War will be available for Xbox One, Project Scorpio, Windows 10 PC (Windows Store and Steam), PlayStation®4 and PlayStation®4 Pro beginning August 25, 2017. Middle-earth: Shadow of War will be available as an Xbox Play Anywhere title.
“Monolith Productions continues to innovate by introducing deeper, more personalised gameplay experiences, coupled with authentic storytelling,” said David Haddad, President, Warner Bros. Interactive Entertainment. “Middle-earth: Shadow of War truly drives the genre forward by taking the Nemesis System to new heights and allowing players to create their own personal journey within Middle-earth.”